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So we were intrigued when we heard that Doom 3's multiplayer would be on hand at QuakeCon, especially since the game's extremely high-end graphics seem like they'd be restrictive in large-scale multiplayer matches with lots of character models onscreen at once, and since many of the game's levels will be dark, tightly enclosed areas designed to induce claustrophobia.ĭoom 3 will feature multiplayer modes in addition to the single-player game.
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However, the developer has stated previously that it has focused most of its efforts on Doom 3's single-player game, which will make use of id's powerful new game engine and its ability to render impressive real-time shadows and portray its characters with extremely high polygon counts and realistic physics. We were able to jump in for a few rounds of head-to-head deathmatch play, though the graphically impressive shooter will also support other multiplayer modes, including team deathmatch. Surprisingly, the highlight of QuakeCon 2003 isn't its new venue at the fabulous Adam's Mark Hotel in Dallas (moved from the event's traditional home in the neighboring city of Mesquite), but rather, a playable version of the multiplayer component from id Software's highly anticipated first-person shooter sequel Doom 3.
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